Mono path[0] = '/Users/joydeepbhattacharjee/thinking/ml-agents/trained-envs-executables/macos/food_collector/food_collector.app/Contents/Resources/Data/Managed' Mono config path = '/Users/joydeepbhattacharjee/thinking/ml-agents/trained-envs-executables/macos/food_collector/food_collector.app/Contents/MonoBleedingEdge/etc' New input system (experimental) initialized Initialize engine version: 2021.3.5f1 (40eb3a945986) [Subsystems] Discovering subsystems at path /Users/joydeepbhattacharjee/thinking/ml-agents/trained-envs-executables/macos/food_collector/food_collector.app/Contents/Resources/Data/UnitySubsystems Forcing GfxDevice: Null GfxDevice: creating device client; threaded=0; jobified=0 NullGfxDevice: Version: NULL 1.0 [1.0] Renderer: Null Device Vendor: Unity Technologies Begin MonoManager ReloadAssembly - Completed reload, in 0.204 seconds ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader Legacy Shaders/Diffuse shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'ML-Agents/GridPattern' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader ML-Agents/GridPattern shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'ML-Agents/GridPattern' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader GUI/Text Shader shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Standard' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Standard' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? UnloadTime: 1.476805 ms Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Tag: frozenAgent is not defined. Tag: frozenAgent is not defined. InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. at (wrapper managed-to-native) UnityEngine.Input.get_mousePosition_Injected(UnityEngine.Vector3&) at UnityEngine.Input.get_mousePosition () [0x00000] in <522726c94dee40089a882c673854752e>:0 at UnityEngine.EventSystems.BaseInput.get_mousePosition () [0x00000] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.StandaloneInputModule.UpdateModule () [0x00077] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.TickModules () [0x00030] in <756b483df9ee4e55bd79917cf4db28e7>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x0000e] in <756b483df9ee4e55bd79917cf4db28e7>:0 Setting up 6 worker threads for Enlighten. Memory Statistics: [ALLOC_TEMP_TLS] TLS Allocator StackAllocators : [ALLOC_TEMP_MAIN] Peak usage frame count: [4.0 KB-8.0 KB]: 29510 frames, [8.0 KB-16.0 KB]: 509 frames, [2.0 MB-4.0 MB]: 1 frames Initial Block Size 4.0 MB Current Block Size 4.0 MB Peak Allocated Bytes 2.1 MB Overflow Count 0 [ALLOC_TEMP_Loading.AsyncRead] Initial Block Size 64.0 KB Current Block Size 64.0 KB Peak Allocated Bytes 162 B Overflow Count 0 [ALLOC_TEMP_Loading.PreloadManager] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 78.1 KB Overflow Count 5 [ALLOC_TEMP_Background Job.Worker 8] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 6] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 0] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 10] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 9] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 5] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 384 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 14] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 6] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 4] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 3] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 12] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_EnlightenWorker] x 6 Initial Block Size 64.0 KB Current Block Size 64.0 KB Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 15] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 1] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 2] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 7] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_AssetGarbageCollectorHelper] x 11 Initial Block Size 64.0 KB Current Block Size 64.0 KB Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 5] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 9] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 13] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 8] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_OSX HID Input] Initial Block Size 64.0 KB Current Block Size 64.0 KB Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 7] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 1] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 2] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 0.7 KB Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 3] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 11] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 10] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 0] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 4] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_BatchDeleteObjects] Initial Block Size 64.0 KB Current Block Size 64.0 KB Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_DEFAULT] Dual Thread Allocator Peak main deferred allocation count 124 [ALLOC_BUCKET] Large Block size 4.0 MB Used Block count 1 Peak Allocated bytes 1.3 MB [ALLOC_DEFAULT_MAIN] Peak usage frame count: [4.0 MB-8.0 MB]: 30020 frames Requested Block Size 16.0 MB Peak Block count 1 Peak Allocated memory 7.6 MB Peak Large allocation bytes 0 B [ALLOC_DEFAULT_THREAD] Peak usage frame count: [16.0 MB-32.0 MB]: 30020 frames Requested Block Size 16.0 MB Peak Block count 1 Peak Allocated memory 18.5 MB Peak Large allocation bytes 16.0 MB [ALLOC_TEMP_JOB_1_FRAME] Initial Block Size 2.0 MB Used Block Count 1 Overflow Count (too large) 0 Overflow Count (full) 0 [ALLOC_TEMP_JOB_2_FRAMES] Initial Block Size 2.0 MB Used Block Count 1 Overflow Count (too large) 0 Overflow Count (full) 0 [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)] Initial Block Size 2.0 MB Used Block Count 2 Overflow Count (too large) 0 Overflow Count (full) 0 [ALLOC_TEMP_JOB_ASYNC (Background)] Initial Block Size 1.0 MB Used Block Count 3 Overflow Count (too large) 0 Overflow Count (full) 0 [ALLOC_GFX] Dual Thread Allocator Peak main deferred allocation count 0 [ALLOC_BUCKET] Large Block size 4.0 MB Used Block count 1 Peak Allocated bytes 1.3 MB [ALLOC_GFX_MAIN] Peak usage frame count: [128.0 KB-256.0 KB]: 30020 frames Requested Block Size 16.0 MB Peak Block count 1 Peak Allocated memory 241.0 KB Peak Large allocation bytes 0 B [ALLOC_GFX_THREAD] Peak usage frame count: [32.0 KB-64.0 KB]: 30020 frames Requested Block Size 16.0 MB Peak Block count 1 Peak Allocated memory 38.7 KB Peak Large allocation bytes 0 B [ALLOC_CACHEOBJECTS] Dual Thread Allocator Peak main deferred allocation count 0 [ALLOC_BUCKET] Large Block size 4.0 MB Used Block count 1 Peak Allocated bytes 1.3 MB [ALLOC_CACHEOBJECTS_MAIN] Peak usage frame count: [0.5 MB-1.0 MB]: 30020 frames Requested Block Size 4.0 MB Peak Block count 1 Peak Allocated memory 0.9 MB Peak Large allocation bytes 0 B [ALLOC_CACHEOBJECTS_THREAD] Peak usage frame count: [256.0 KB-0.5 MB]: 30019 frames, [2.0 MB-4.0 MB]: 1 frames Requested Block Size 4.0 MB Peak Block count 1 Peak Allocated memory 3.2 MB Peak Large allocation bytes 0 B [ALLOC_TYPETREE] Dual Thread Allocator Peak main deferred allocation count 0 [ALLOC_BUCKET] Large Block size 4.0 MB Used Block count 1 Peak Allocated bytes 1.3 MB [ALLOC_TYPETREE_MAIN] Peak usage frame count: [0-1.0 KB]: 30020 frames Requested Block Size 2.0 MB Peak Block count 1 Peak Allocated memory 1.0 KB Peak Large allocation bytes 0 B [ALLOC_TYPETREE_THREAD] Peak usage frame count: [1.0 KB-2.0 KB]: 30020 frames Requested Block Size 2.0 MB Peak Block count 1 Peak Allocated memory 1.7 KB Peak Large allocation bytes 0 B